My narrative work from our unfinished Splash Jam game.
The Patchwork Fez Posts
It’s time for a game jam on a boat and we’re all at sea…
Wherein I go to my first game jam, write some things down, and help make a ‘cross-dimensional social awkwardness simulacrum’ called Brituals.
I came across this video a little while ago from Extra Credits and really wanted to share it. It talks about how noir and detective stories work, and how The Witcher 3 uses these techniques and tropes to create such an absorbing game.
The Annual IGDA London, Writers’ Guild of Great Britain and London South Bank University Games Writing Event was held on Wednesday 9th December 2015 at LSBU.
When virtual reality meets photogrammetry.
Make Play Code gathers a few ladies together once a week, introduces them to Unity, teaches them a bit of coding, and helps them each make a
n interactive nightmare game…
Cara Ellison, Emily Short, Meg Jayanth, and Naomi Alderman formed an excellent panel on games and narratives…
I confess in advance that this review may be a little vague—I listened to George Mann’s The Affinity Bridge about a month ago and have since read The Eyre Affair.
The Affinity Bridge is a steampunk book. It is so steampunk, in fact, that it’s as if the author had a little checklist of ‘steampunk things’ beside them as they wrote it, and diligently made sure to tick every single box before the end. But I get ahead of myself.