I’ve been thinking about RPGs I’ve played, and how I’ve told my friends about them,…
The Patchwork Fez Posts
In response to ‘Video Games Are Better Without Stories’ by Ian Bogost, 25/04/17.
Something of a brain dump.
The Royal Philharmonic Orchestra played the soundtrack to my childhood at Pokémon Symphonic Evolutions, and 8-bit memories evolved into full symphonic nostalgia.
A full day of videogames at the Victoria & Albert Museum! What’s not to love?
A brief write-up of the Parallel Worlds event and VR-themed Late of 25/11/16.
Something has been bothering me about Everyone’s Gone to the Rapture ever since I played it last year. Specifically, I’ve been wondering why I don’t like it more.
On paper it should be my ideal game; it’s utterly beautiful, it’s well-written, the production is excellent, and it’s sci-fi, which is usually my thing. So what’s the problem?
Wherein I experience Dear Esther performed live at the Barbican—aka the fanciest Let’s Play.
I spent the first week of August up in Dundee. Despite being haunted even now by the city’s terrifying statues of the Bash Street Kids, I had a great time—thinking, learning, and talking about games.
It’s time we stopped referring to a particular type of games as ‘walking simulators’.
For the benefit of those who didn’t make it, here are my notes from the ‘Kickstarter: Making a Game’ event held at the Guardian on 14/07/16.
Wherein I enjoy a variety of discussions, stack some camels, and jump round in a circle with my eyes shut shouting “Cat! Cat! Cat!”