I’ve been thinking about RPGs I’ve played, and how I’ve told my friends about them,…
For the benefit of those who didn’t make it, here are my notes from the ‘Kickstarter: Making a Game’ event held at the Guardian on 14/07/16.
Wherein I enjoy a variety of discussions, stack some camels, and jump round in a circle with my eyes shut shouting “Cat! Cat! Cat!”
My narrative work from our unfinished Splash Jam game.
It’s time for a game jam on a boat and we’re all at sea…
Wherein I go to my first game jam, write some things down, and help make a ‘cross-dimensional social awkwardness simulacrum’ called Brituals.
I came across this video a little while ago from Extra Credits and really wanted to share it. It talks about how noir and detective stories work, and how The Witcher 3 uses these techniques and tropes to create such an absorbing game.
The Annual IGDA London, Writers’ Guild of Great Britain and London South Bank University Games Writing Event was held on Wednesday 9th December 2015 at LSBU.
When virtual reality meets photogrammetry.
Make Play Code gathers a few ladies together once a week, introduces them to Unity, teaches them a bit of coding, and helps them each make a
n interactive nightmare game…